The first large 3D assignment we got in Metropolia in the fall of 2012, was to build a loft type apartment. Program used was 3ds Max. Mostly the point was to get us comfortable with working in 3D environment.
We did some experimenting with the lights, but I admit I didn’t really get the hang of that. 3ds Max simply has too many settings and moving parts in that department for me to easily grasp.
These are some works I made 2007-2010, while I was studying Game Development at Karelia College Outokumpu.
‘Firedrake’ was my first solo 3D animation project ever, done in the spring of 2008. A simple thing of a dragon breathing fire.
In the fall of 2008 we had an audio visual project, where we were to combine real video footage with modeled scenes/creatures. I had the honor of modeling an alien creature for our short film.
‘Siam’ was another personal project of mine. I challenged myself to make an animated character with the lowest possible polycount I could use to achieve a certain form. The character is based on a caricature cat I’ve doodled into my notebooks since I was a teenager.
In fall 2009 I had an ambitious goal to model and animate a beast & rider combo. When I realized exactly how big the project would have been, I gave up on it, but I did finish the steed. I’m still fond of the design.