Said a Princess to the Queen:
“Your Highness, how did you find your happy end?”
Said the Queen to the Princess:
“My dear, stories don’t ever just end.
My story was full of roses
and gilded knights
and bitter tears
turned into fairy lights.
Days spent spinning flax
and nights on the scullery floor.
Dresses made of starlight
and dancing in marble halls.
But after all the threads been spun
the sun will still rise and set.
A Prince and a Princess will live on
even after they’ve wed.
So you see my dear, stories don’t have a happy end,
because it is awful rare for stories to truly end.”
This piece was an experiment. I wanted to do something graphic and clean cut with drastically limited color scheme. I have a vague recollection of seeing fairy tales beautifully illustrated with this sort of black and white imagery sometime years ago, so I rolled with the theme.
The poem to go with the piece was largely inspired by ‘Mother to Son’ by Langston Hughes.
Project from April 2014. We spent some time going over both Adobe After Effects and Flash, and then we were given a choice of whichever program we wanted to use, and an open assignment of creating either a mini game or a short animation.
Done in Adobe After Effects, about two weeks to rig the characters and animate.
The second major assignment from fall 2012, still working on 3ds Max, was to make an insect-like character. We were allowed to use our imagination freely in designing the bug, so I went in the fantastic direction with it. Compared to some of the spiky, twisted or slimy things some of my classmates came up with, mine turned out positively cuddly.
The reference sketches I started with:
And the final product:
One of the key points of the assignment was for us to render one image that shows the model’s wireframe, so that the teacher could give advice on how to improve our models’ topology in the future. My wireframe image was praised for being very neat and smooth.