3D – Bug

The second major assignment from fall 2012, still working on 3ds Max, was to make an insect-like character. We were allowed to use our imagination freely in designing the bug, so I went in the fantastic direction with it. Compared to some of the spiky, twisted or slimy things some of my classmates came up with, mine turned out positively cuddly.

The reference sketches I started with:

Bug_ref_side Bug_ref_top

And the final product:

Bug_cam1_final Bug_cam2_final Bug_cam2_wire_final Bug_cam3_final

One of the key points of the assignment was for us to render one image that shows the model’s wireframe, so that the teacher could give advice on how to improve our models’ topology in the future. My wireframe image was praised for being very neat and smooth.

Advertisements

Tags: , , ,

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: